LA Noire
A Detective Sandbox game for Playstation and Xbox.
I was a QA Analyst on the development of LA Noire. I was in charge of leading the team’s efforts in distributing the testing requirements for all major milestones. I was responsible for making sure there was good coverage for all components of gameplay and updating the status of each game sector to inform leads of overall build health
This was an open world style detective game built for PS3.
Production: Team Bondi
Publisher: Rockstar Games
My Role: Senior Producer